Improved network & text editor performance

Hi! I just released client 1.2.11, runtime 1.6.0 and server 1.1.5 with the following changes:

  • Improved TextArea rendering performances (affects script editor, server manager log)
  • Improved network performance by pre-allocating message buffers whenever possible (affects client, server & runtime)
  • Runtime: Don’t crash when sending a remote message with no recipients, just ignore
  • Fixed highlighting of Vector3 in the script editor
  • Made Map.LoadFromPackage asynchronous (the function’s parameters and return value changed but it’s backwards compatible)
  • Localized “Blacklist” and “Approve” buttons in Admin tab
  • Fixed error message when setting up a  network sync twice
  • Updated German localization (thanks sk2k!)